
80 Hours in the Ashlands: A CRPG Review
Why the third act finally earns its slow burn.
Made in Collingwood, Melbourne
Phantom Battle Vanguard stitches together honest RPG reviews, frame-by-frame esports breakdowns and indie finds you won't see on the front page — three long-reads every week, no clickbait.
Our mission
We started in 2018 as a Smith Street lounge-room podcast and grew into a full editorial desk. Every review is played to credits or at least 40 hours, every benchmark is run on our own rigs, and every recommendation is one we'd give a mate. No sponsored scores, ever.
Games played to completion since launch
Fresh long-reads published every week
Paid placements or pay-to-play scores
What we cover
Full-playthrough reviews of JRPGs, CRPGs and immersive sims — build guides, ending breakdowns and honest pacing notes for 60-hour epics.
Frame-by-frame analysis of the OCE circuit — draft theory, clutch VOD reviews and meta shifts across CS2, League and Valorant.
Weekly finds from itch.io and local Aussie devs — the two-hour gems and experimental oddities the algorithm keeps burying.
Real-rig benchmarks with local pricing in AUD — handhelds, GPUs and mechanical boards tested for a fortnight before we say a word.
Long-form essays untangling game narratives, worldbuilding and the writers behind them — spoiler-tagged and citation-backed.
Route explainers and record interviews from the AGDQ-adjacent scene — how a world record actually gets shaved by 0.4 seconds.
From the desk

Why the third act finally earns its slow burn.

A pick-ban post-mortem, round by round.

A hand-drawn puzzler worth your afternoon.

Battery, thermals and value in AUD.

Spoiler-tagged guide to all nine finales.

Five agents in, three out — what changed.

Four years, one developer, no publisher.

Sound tests, switch feel and hot-swap notes.
From the community
"Their 80-hour Ashlands review saved me from bouncing off act one. I trusted the pacing note, stuck with it, and it's now my game of the year."
"The OCE draft breakdowns are the only esports coverage I actually finish. It reads like sitting next to a coach, not a hype reel."
"I bought a handheld off their two-week benchmark instead of a launch-day hot take. Best $600 AUD I've spent — the thermals warning was spot on."
"Their indie spotlight put a tiny Geelong dev's puzzler on my radar. I would never have found it otherwise, and it wrecked me in the best way."
"No paid scores means I can actually plan my backlog around their reviews. The Vanguard membership pays for itself in games I didn't waste money on."
"The speedrun route explainer finally made me understand how records get shaved. I've been running the same game for weeks now — hooked."
Membership
Reading is always free. Membership keeps us independent and unlocks the extras. Prices in AUD, cancel anytime.
Get in touch
Got a tip, a local dev to spotlight, or a review request? The desk reads everything. We're at the Smith Street studio Monday to Friday, 10am–6pm AEST.